ComfyUI > Nodes > ComfyUI-DepthAnythingV3 > DA3 Enable Tiled Processing

ComfyUI Node: DA3 Enable Tiled Processing

Class Name

DA3_EnableTiledProcessing

Category
DepthAnythingV3
Author
pznodes (Account age: 2240days)
Extension
ComfyUI-DepthAnythingV3
Latest Updated
2025-12-21
Github Stars
0.24K

How to Install ComfyUI-DepthAnythingV3

Install this extension via the ComfyUI Manager by searching for ComfyUI-DepthAnythingV3
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI-DepthAnythingV3 in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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DA3 Enable Tiled Processing Description

Enhances Depth Anything V3 by enabling tiled processing for efficient large image handling.

DA3 Enable Tiled Processing:

The DA3_EnableTiledProcessing node is designed to enhance the processing capabilities of the Depth Anything V3 model by enabling tiled processing. This approach is particularly beneficial when dealing with large images or datasets, as it allows the model to process data in smaller, more manageable sections or tiles. By dividing the image into tiles, the node can efficiently handle high-resolution images without overwhelming system resources, leading to faster processing times and reduced memory usage. The node ensures that the tiles overlap slightly, which helps maintain continuity and accuracy in the final output. This method is especially useful for applications requiring detailed depth analysis or 3D reconstruction, as it ensures that the model can process intricate details without losing information due to size constraints.

DA3 Enable Tiled Processing Input Parameters:

da3_model

The da3_model parameter represents the Depth Anything V3 model that will be used for processing. It is a dictionary containing the model's configuration, data type, and other relevant settings. This parameter is crucial as it defines the model's capabilities and how it will process the input images. There are no specific minimum or maximum values for this parameter, as it is a complex object rather than a simple data type.

tile_size

The tile_size parameter determines the size of each tile into which the image will be divided for processing. It is essential for optimizing the balance between processing speed and memory usage. The tile size must be a multiple of the patch size, which is a predefined constant in the system. The default value is 512, and it should not be set below the patch size to ensure proper functionality.

overlap

The overlap parameter specifies the amount of overlap between adjacent tiles. This overlap is necessary to ensure that the edges of the tiles blend seamlessly, preventing artifacts or discontinuities in the processed image. Like the tile size, the overlap must also be a multiple of the patch size. The default value is 64, and it should be adjusted based on the specific requirements of the task to maintain image quality.

DA3 Enable Tiled Processing Output Parameters:

tiled_model

The tiled_model output is a modified version of the input da3_model, configured to support tiled processing. It includes additional settings that enable the model to process images in tiles, such as the tile size and overlap. This output is crucial for ensuring that the model can handle large images efficiently and is ready for further processing steps that require tiled input.

DA3 Enable Tiled Processing Usage Tips:

  • Ensure that the tile_size is appropriately set based on the resolution of your images and the available system resources. Larger tile sizes may speed up processing but require more memory.
  • Adjust the overlap parameter to ensure smooth transitions between tiles, especially when working with high-detail images or when precise depth information is critical.

DA3 Enable Tiled Processing Common Errors and Solutions:

Tile size is not a multiple of patch size

  • Explanation: The tile_size must be a multiple of the predefined patch size to ensure proper tiling.
  • Solution: Adjust the tile_size to be a multiple of the patch size, which is typically a constant value defined in the system.

Overlap is not a multiple of patch size

  • Explanation: Similar to the tile size, the overlap must also be a multiple of the patch size to maintain consistency in processing.
  • Solution: Modify the overlap value to ensure it is a multiple of the patch size, allowing for seamless tile transitions.

DA3 Enable Tiled Processing Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI-DepthAnythingV3
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