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ComfyUI > Nodes > ComfyUI_JR_MiniMaxH3Node > JR MiniMax H3 Audio Driven Latent Builder

ComfyUI Node: JR MiniMax H3 Audio Driven Latent Builder

Class Name

JR_H3_AudioDrivenLatentBuilder

Category
JR MiniMax H3/Latent
Author
Goldlionren (Account age: 872days)
Extension
ComfyUI_JR_MiniMaxH3Node
Latest Updated
2026-08-27
Github Stars
0.03K

How to Install ComfyUI_JR_MiniMaxH3Node

Install this extension via the ComfyUI Manager by searching for ComfyUI_JR_MiniMaxH3Node
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI_JR_MiniMaxH3Node in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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JR MiniMax H3 Audio Driven Latent Builder Description

Enhances MiniMax H3 AV latent with externally encoded audio for AI artists to customize video audio without altering visuals.

JR MiniMax H3 Audio Driven Latent Builder:

The JR_H3_AudioDrivenLatentBuilder node is designed to enhance the MiniMax H3 audio-visual latent processing by allowing you to inject an externally encoded audio latent into an existing MiniMax H3 AV latent. This node is particularly useful for AI artists who want to customize the audio component of their video projects without altering the video stream. By replacing the audio stream with a new audio latent, the node preserves the original video denoise mask and locks the audio branch with a zero noise mask, ensuring that the video quality remains intact while the audio is seamlessly integrated. This functionality is crucial for maintaining the integrity of the video while allowing for creative audio modifications.

JR MiniMax H3 Audio Driven Latent Builder Input Parameters:

av_latent

The av_latent parameter is a required input that represents the official MiniMax H3 joint video/audio latent from Directed Video Conditioning. This parameter serves as the base latent that will have its audio component replaced. It is crucial for maintaining the video stream and its associated denoise mask, ensuring that only the audio is modified while the video remains unchanged.

audio_drive_latent

The audio_drive_latent parameter is another required input that contains the audio latent encoded with the appropriate MiniMax H3 Audio VAE. This parameter provides the new audio stream that will replace the existing audio in the av_latent. It is essential for users who wish to customize the audio aspect of their projects while keeping the video intact. The audio latent must be properly encoded to ensure compatibility and successful integration.

JR MiniMax H3 Audio Driven Latent Builder Output Parameters:

audio_driven_av_latent

The audio_driven_av_latent output is the modified latent that now includes the new audio stream while preserving the original video stream and its denoise mask. This output is crucial for users who want to ensure that their video projects maintain high visual quality while incorporating new audio elements.

status

The status output provides a string message indicating the success and details of the operation. It includes information such as "Status: READY", "Time Fit: unchanged", "Batch Fit: unchanged", "Noise Mask: preserved", and "Audio: LOCKED". This output is important for users to verify that the operation was successful and that the audio has been correctly integrated and locked.

JR MiniMax H3 Audio Driven Latent Builder Usage Tips:

  • Ensure that the audio_drive_latent is encoded with the appropriate MiniMax H3 Audio VAE to avoid compatibility issues.
  • Use the status output to confirm that the audio integration was successful and that the video quality remains unchanged.

JR MiniMax H3 Audio Driven Latent Builder Common Errors and Solutions:

JR MiniMax H3 Audio Driven Latent Builder: 'audio_drive_latent' must be a LATENT mapping containing 'samples'.

  • Explanation: This error occurs when the audio_drive_latent input does not contain the required 'samples' key or is not formatted as a LATENT mapping.
  • Solution: Ensure that the audio_drive_latent input is a dictionary containing the 'samples' key with a valid torch.Tensor as its value.

JR MiniMax H3 Audio Driven Latent Builder: Audio Drive latent 'samples' must be a torch.Tensor.

  • Explanation: This error indicates that the 'samples' value in the audio_drive_latent is not a torch.Tensor, which is required for processing.
  • Solution: Verify that the 'samples' in the audio_drive_latent is a torch.Tensor and is correctly formatted before passing it to the node.

JR MiniMax H3 Audio Driven Latent Builder Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI_JR_MiniMaxH3Node
RunComfy
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RunComfy is the premier ComfyUI platform, offering ComfyUI online environment and services, along with ComfyUI workflows featuring stunning visuals. RunComfy also provides AI Models, enabling artists to harness the latest AI tools to create incredible art.

JR MiniMax H3 Audio Driven Latent Builder