ComfyUI > Nodes > ComfyUI_PHRenderFormerWrapper > RenderFormer Lighting Combine

ComfyUI Node: RenderFormer Lighting Combine

Class Name

RenderFormerLightingCombine

Category
PHRenderFormer
Author
paulh4x (Account age: 391days)
Extension
ComfyUI_PHRenderFormerWrapper
Latest Updated
2025-08-08
Github Stars
0.03K

How to Install ComfyUI_PHRenderFormerWrapper

Install this extension via the ComfyUI Manager by searching for ComfyUI_PHRenderFormerWrapper
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI_PHRenderFormerWrapper in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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RenderFormer Lighting Combine Description

Integrate multiple lighting configurations for dynamic effects in 3D scenes.

RenderFormer Lighting Combine:

The RenderFormerLightingCombine node is designed to seamlessly integrate multiple lighting configurations into a cohesive lighting setup for your 3D scenes. This node is particularly beneficial for artists looking to create dynamic lighting effects by combining both static and animated lighting elements. By leveraging this node, you can efficiently manage and animate lighting transitions, ensuring that your scenes are illuminated in a way that enhances the visual storytelling. The node's primary function is to take various lighting inputs, whether they are static or part of an animation sequence, and combine them into a unified output that can be used in further rendering processes. This capability is essential for creating complex lighting scenarios that require precise control over light positions, rotations, scales, and emissive properties.

RenderFormer Lighting Combine Input Parameters:

lighting_1, lighting_2, ..., lighting_8

These parameters represent the individual lighting inputs that the node can accept. Each input can either be a static light configuration or an animation sequence. The function of these parameters is to provide the node with the necessary lighting data to be combined. The impact of these inputs on the node's execution is significant, as they determine the final lighting setup that will be produced. There are no explicit minimum, maximum, or default values for these parameters, as they are expected to be provided as valid lighting configurations or sequences. The node can handle up to eight different lighting inputs, allowing for a wide range of lighting combinations.

RenderFormer Lighting Combine Output Parameters:

combined_lighting

The combined_lighting output parameter is a comprehensive lighting configuration that results from the combination of all provided lighting inputs. This output is crucial as it represents the final lighting setup that can be used in rendering the scene. It includes both the start and end states of the lighting, allowing for smooth transitions and animations. The output is structured to ensure that each light's unique properties, such as position, rotation, scale, and emissive strength, are preserved and accurately represented in the final configuration.

RenderFormer Lighting Combine Usage Tips:

  • To achieve smooth lighting transitions, ensure that your input lighting sequences are well-defined with clear start and end states.
  • Utilize the node's ability to handle multiple lighting inputs to create complex lighting scenarios that enhance the depth and mood of your scenes.

RenderFormer Lighting Combine Common Errors and Solutions:

RenderFormerLightingTarget: Invalid start_lighting input.

  • Explanation: This error occurs when the start_lighting input is either missing or not formatted correctly as a list.
  • Solution: Ensure that the start_lighting input is provided as a list containing valid lighting definitions. Check that the list is not empty and that each element is correctly structured.

Missing or invalid lighting input

  • Explanation: This error can happen if one or more of the lighting inputs (lighting_1 to lighting_8) are not provided or are not in the expected format.
  • Solution: Verify that all necessary lighting inputs are supplied and that they conform to the expected format, either as static light definitions or animation sequences.

RenderFormer Lighting Combine Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI_PHRenderFormerWrapper
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