ComfyUI > Nodes > ComfyUI_PHRenderFormerWrapper > RenderFormer Camera

ComfyUI Node: RenderFormer Camera

Class Name

RenderFormerCamera

Category
PHRenderFormer
Author
paulh4x (Account age: 391days)
Extension
ComfyUI_PHRenderFormerWrapper
Latest Updated
2025-08-08
Github Stars
0.03K

How to Install ComfyUI_PHRenderFormerWrapper

Install this extension via the ComfyUI Manager by searching for ComfyUI_PHRenderFormerWrapper
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI_PHRenderFormerWrapper in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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RenderFormer Camera Description

Define and manage camera position, orientation, and field of view in 3D scenes for dynamic visual compositions.

RenderFormer Camera:

The RenderFormerCamera node is designed to define and manage the camera's position, orientation, and field of view within a 3D scene. This node is essential for setting up the camera's perspective, allowing you to control how the scene is viewed and captured. By adjusting the camera's position and the point it looks at, you can create dynamic and engaging visual compositions. The node's primary function is to provide a flexible and intuitive way to manipulate the camera's settings, making it easier to achieve the desired visual effects in your renderings. This capability is particularly beneficial for AI artists who want to experiment with different viewpoints and perspectives without delving into complex technical details.

RenderFormer Camera Input Parameters:

camera_pos_x

This parameter sets the camera's position along the X-axis. It allows you to move the camera left or right within the scene. The value can range from -10.0 to 10.0, with a default of 0.0. Adjusting this parameter changes the horizontal perspective of the camera.

camera_pos_y

This parameter controls the camera's position along the Y-axis, effectively moving it up or down. The range is from -10.0 to 10.0, with a default value of -2.0. Modifying this value alters the vertical angle from which the scene is viewed.

camera_pos_z

This parameter determines the camera's position along the Z-axis, allowing you to move it forward or backward. The range is from -10.0 to 10.0, with a default of 0.0. This adjustment affects the depth of the scene and how close or far the camera is from the objects.

camera_look_at_x

This parameter specifies the X-coordinate of the point the camera is looking at. It ranges from -10.0 to 10.0, with a default of 0.0. Changing this value shifts the camera's focus horizontally within the scene.

camera_look_at_y

This parameter sets the Y-coordinate of the point the camera is directed towards. It has a range from -10.0 to 10.0, with a default of 0.0. Adjusting this parameter changes the vertical focus of the camera.

camera_look_at_z

This parameter defines the Z-coordinate of the point the camera is looking at, with a range from -10.0 to 10.0 and a default of 0.0. Modifying this value alters the depth focus of the camera within the scene.

fov

The field of view (FOV) parameter controls the extent of the observable world seen through the camera, measured in degrees. It ranges from 1.0 to 179.0, with a default of 37.5. A larger FOV captures more of the scene, while a smaller FOV provides a more zoomed-in view.

RenderFormer Camera Output Parameters:

CAMERA

The output of the RenderFormerCamera node is a dictionary containing the camera settings, including its position, the point it looks at, and the field of view. This output is crucial for rendering the scene from the specified camera perspective, ensuring that the visual composition aligns with your artistic vision.

RenderFormer Camera Usage Tips:

  • Experiment with different camera_pos_x, camera_pos_y, and camera_pos_z values to find the most compelling angle for your scene.
  • Use the fov parameter to create dramatic effects; a wide FOV can give a sense of vastness, while a narrow FOV can focus attention on specific details.
  • Adjust the camera_look_at parameters to direct the viewer's attention to key elements within the scene.

RenderFormer Camera Common Errors and Solutions:

Invalid camera position range

  • Explanation: The camera position values must be within the specified range of -10.0 to 10.0.
  • Solution: Ensure that all camera position parameters (camera_pos_x, camera_pos_y, camera_pos_z) are set within the valid range.

Invalid field of view value

  • Explanation: The field of view must be between 1.0 and 179.0 degrees.
  • Solution: Adjust the fov parameter to fall within the acceptable range to avoid rendering issues.

RenderFormer Camera Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI_PHRenderFormerWrapper
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