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ComfyUI Node: Create CameraCtrl Poses (Combo) šŸŽ­šŸ…šŸ…“ā‘”

Class Name

ADE_CameraPoseCombo

Category
Animate Diff šŸŽ­šŸ…šŸ…“/ā‘” Gen2 nodes ā‘”/CameraCtrl/poses
Author
Kosinkadink (Account age: 3712 days)
Extension
AnimateDiff Evolved
Latest Updated
6/17/2024
Github Stars
2.2K

How to Install AnimateDiff Evolved

Install this extension via the ComfyUI Manager by searching for Ā AnimateDiff Evolved
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter AnimateDiff Evolved in the search bar
After installation, click the Ā Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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Create CameraCtrl Poses (Combo) šŸŽ­šŸ…šŸ…“ā‘” Description

Create complex camera control poses by blending multiple motion types for dynamic animations with smooth transitions.

Create CameraCtrl Poses (Combo) šŸŽ­šŸ…šŸ…“ā‘”:

The ADE_CameraPoseCombo node is designed to create complex camera control poses by combining multiple motion types with varying strengths. This node is particularly useful for generating intricate camera movements in animations, allowing you to blend up to six different motion types to achieve the desired effect. By adjusting the speed and frame length, you can fine-tune the camera's motion to match the specific requirements of your animation. Additionally, the node can incorporate previous poses to ensure continuity and smooth transitions between different camera movements. This flexibility makes ADE_CameraPoseCombo an essential tool for AI artists looking to add dynamic and sophisticated camera motions to their projects.

Create CameraCtrl Poses (Combo) šŸŽ­šŸ…šŸ…“ā‘” Input Parameters:

motion_type1

This parameter specifies the first type of camera motion to be applied. It is selected from a predefined list of motion types. The choice of motion type will significantly influence the camera's behavior and the overall feel of the animation.

strength1

This parameter controls the strength of the first motion type. It is a float value with a default of 1.0, a minimum of 0.0, and a maximum of 10.0. Adjusting this value will determine how strongly the first motion type affects the camera's movement.

motion_type2

This parameter specifies the second type of camera motion to be applied. It is selected from a predefined list of motion types. Combining different motion types can create more complex and interesting camera movements.

strength2

This parameter controls the strength of the second motion type. It is a float value with a default of 1.0, a minimum of 0.0, and a maximum of 10.0. Adjusting this value will determine how strongly the second motion type affects the camera's movement.

motion_type3

This parameter specifies the third type of camera motion to be applied. It is selected from a predefined list of motion types. Adding more motion types allows for even more intricate camera movements.

strength3

This parameter controls the strength of the third motion type. It is a float value with a default of 1.0, a minimum of 0.0, and a maximum of 10.0. Adjusting this value will determine how strongly the third motion type affects the camera's movement.

motion_type4

This parameter specifies the fourth type of camera motion to be applied. It is selected from a predefined list of motion types. This further enhances the complexity of the camera's motion.

strength4

This parameter controls the strength of the fourth motion type. It is a float value with a default of 1.0, a minimum of 0.0, and a maximum of 10.0. Adjusting this value will determine how strongly the fourth motion type affects the camera's movement.

motion_type5

This parameter specifies the fifth type of camera motion to be applied. It is selected from a predefined list of motion types. This adds another layer of complexity to the camera's motion.

strength5

This parameter controls the strength of the fifth motion type. It is a float value with a default of 1.0, a minimum of 0.0, and a maximum of 10.0. Adjusting this value will determine how strongly the fifth motion type affects the camera's movement.

motion_type6

This parameter specifies the sixth type of camera motion to be applied. It is selected from a predefined list of motion types. This allows for the most complex and nuanced camera movements.

strength6

This parameter controls the strength of the sixth motion type. It is a float value with a default of 1.0, a minimum of 0.0, and a maximum of 10.0. Adjusting this value will determine how strongly the sixth motion type affects the camera's movement.

speed

This parameter controls the speed of the camera motion. It is a float value with a default of 1.0, a minimum of -100.0, and a maximum of 100.0. Adjusting this value will affect how quickly the camera moves through the specified motions.

frame_length

This parameter specifies the length of the animation in frames. It is an integer value with a default of 16. Adjusting this value will determine the duration of the camera motion.

prev_poses

This optional parameter allows you to input a list of previous camera poses. If provided, the new motion will be combined with these previous poses to ensure smooth transitions and continuity in the animation.

Create CameraCtrl Poses (Combo) šŸŽ­šŸ…šŸ…“ā‘” Output Parameters:

CAMERACTRL_POSES

This output parameter provides the resulting camera control poses after combining the specified motion types and strengths. The output is a list of poses that can be used to control the camera's movement in your animation, ensuring dynamic and complex camera motions.

Create CameraCtrl Poses (Combo) šŸŽ­šŸ…šŸ…“ā‘” Usage Tips:

  • Experiment with different combinations of motion types and strengths to achieve unique and dynamic camera movements.
  • Use the prev_poses parameter to ensure smooth transitions between different camera motions, especially when creating longer animations.
  • Adjust the speed and frame_length parameters to fine-tune the timing and pacing of the camera motion to match the specific needs of your animation.

Create CameraCtrl Poses (Combo) šŸŽ­šŸ…šŸ…“ā‘” Common Errors and Solutions:

Invalid motion type selected

  • Explanation: The selected motion type is not recognized or is not part of the predefined list.
  • Solution: Ensure that you select a valid motion type from the provided list of options.

Strength value out of range

  • Explanation: The strength value provided is outside the allowed range (0.0 to 10.0).
  • Solution: Adjust the strength value to be within the specified range.

Speed value out of range

  • Explanation: The speed value provided is outside the allowed range (-100.0 to 100.0).
  • Solution: Adjust the speed value to be within the specified range.

Frame length not an integer

  • Explanation: The frame length value provided is not an integer.
  • Solution: Ensure that the frame length is specified as an integer value.

Previous poses format incorrect

  • Explanation: The prev_poses parameter is not provided in the correct format.
  • Solution: Ensure that the prev_poses parameter is a list of lists containing float values representing the previous camera poses.

Create CameraCtrl Poses (Combo) šŸŽ­šŸ…šŸ…“ā‘” Related Nodes

Go back to the extension to check out more related nodes.
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