ComfyUI > Nodes > VRGameDevGirl Video Enhancement Nodes > VRGDG_LoadAudioSplitUpload

ComfyUI Node: VRGDG_LoadAudioSplitUpload

Class Name

VRGDG_LoadAudioSplitUpload

Category
VRGDG
Author
vrgamegirl19 (Account age: 949days)
Extension
VRGameDevGirl Video Enhancement Nodes
Latest Updated
2025-12-13
Github Stars
0.21K

How to Install VRGameDevGirl Video Enhancement Nodes

Install this extension via the ComfyUI Manager by searching for VRGameDevGirl Video Enhancement Nodes
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter VRGameDevGirl Video Enhancement Nodes in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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VRGDG_LoadAudioSplitUpload Description

Facilitates audio file segmentation for AI artists, enhancing efficiency and simplifying creative tasks.

VRGDG_LoadAudioSplitUpload:

The VRGDG_LoadAudioSplitUpload node is designed to facilitate the process of splitting audio files into multiple segments, making it an essential tool for AI artists who work with audio data. This node allows you to take an audio input and divide it into several chunks, which can be particularly useful for tasks that require audio analysis, manipulation, or transformation. By providing a structured way to handle audio data, this node enhances your ability to manage and process audio files efficiently. The primary goal of this node is to simplify the audio segmentation process, enabling you to focus on creative tasks without getting bogged down by technical complexities. Its capabilities are tailored to ensure that you can easily manage audio data, making it a valuable addition to your toolkit.

VRGDG_LoadAudioSplitUpload Input Parameters:

audio

The audio parameter is the primary input for the node, where you provide the audio file that you wish to split. This parameter is crucial as it serves as the source material for the segmentation process. The audio input should be in a compatible format that the node can process, ensuring that the subsequent operations can be performed smoothly.

offset_seconds

The offset_seconds parameter allows you to specify a starting point within the audio file from which the splitting should begin. This is particularly useful if you want to skip a certain portion of the audio and start processing from a specific time. The default value is 0.0 seconds, meaning the splitting will start from the beginning of the audio file. You can adjust this value to suit your needs, with a minimum of 0.0 seconds and adjustable in increments of 0.01 seconds.

scene_count

The scene_count parameter determines the number of segments into which the audio will be split. This parameter is essential for defining how many chunks you want to create from the original audio file. The default value is 1, with a minimum of 1 and a maximum of 50, allowing you to customize the segmentation according to your project requirements.

using_infinite_talk

The using_infinite_talk parameter is a boolean option that lets you specify whether to enable a mode that might be used for continuous or extended audio processing. The default setting is "false," but you can set it to "true" if your project requires handling audio in a more dynamic or ongoing manner.

duration_1, duration_2, ..., duration_50

These optional parameters allow you to define the duration of each audio segment individually. Each duration_i parameter specifies the length of the corresponding audio chunk, providing you with granular control over the segmentation process. The default duration for each segment is 3.88 seconds, with a minimum of 0.0 seconds and adjustable in increments of 0.01 seconds. This flexibility enables you to tailor the audio splitting to meet specific project needs.

VRGDG_LoadAudioSplitUpload Output Parameters:

meta

The meta output provides a dictionary containing metadata about the audio splitting process. This information can include details such as the number of segments created, the duration of each segment, and any other relevant data that can help you understand the results of the operation. This output is valuable for tracking and managing the audio processing workflow.

total_duration

The total_duration output gives you the sum of the durations of all the audio segments created. This value is important for verifying that the segmentation process has been executed as expected and for ensuring that the total length of the segments matches your project requirements.

audio_1, audio_2, ..., audio_50

These outputs represent the individual audio segments created by the node. Each audio_i output corresponds to a specific segment of the original audio file, allowing you to access and utilize each chunk separately. This segmentation is crucial for tasks that require detailed audio analysis or manipulation, providing you with the flexibility to work with each segment independently.

VRGDG_LoadAudioSplitUpload Usage Tips:

  • To optimize the node's performance, ensure that the scene_count parameter accurately reflects the number of segments you need, as this will directly impact the node's processing efficiency.
  • Utilize the offset_seconds parameter to skip unnecessary portions of the audio, which can save processing time and resources, especially for large audio files.
  • Experiment with the duration_i parameters to achieve the desired segment lengths, which can be particularly useful for projects that require precise audio timing.

VRGDG_LoadAudioSplitUpload Common Errors and Solutions:

Failed to load segment

  • Explanation: This error may occur if there is an issue with the audio file format or if the specified segment duration exceeds the available audio length.
  • Solution: Ensure that the audio file is in a compatible format and verify that the segment durations are within the bounds of the audio file's total length.

Invalid scene_count value

  • Explanation: This error arises when the scene_count parameter is set to a value outside the allowed range (1 to 50).
  • Solution: Adjust the scene_count parameter to a valid value within the specified range to ensure proper segmentation.

Offset exceeds audio length

  • Explanation: This error occurs when the offset_seconds parameter is set to a value greater than the total duration of the audio file.
  • Solution: Check the total length of the audio file and adjust the offset_seconds parameter to a value that is within the audio's duration.

VRGDG_LoadAudioSplitUpload Related Nodes

Go back to the extension to check out more related nodes.
VRGameDevGirl Video Enhancement Nodes
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