ComfyUI > Nodes > ComfyUI_PHRenderFormerWrapper > RenderFormer Mesh Loader

ComfyUI Node: RenderFormer Mesh Loader

Class Name

RenderFormerLoadMesh

Category
PHRenderFormer
Author
paulh4x (Account age: 391days)
Extension
ComfyUI_PHRenderFormerWrapper
Latest Updated
2025-08-08
Github Stars
0.03K

How to Install ComfyUI_PHRenderFormerWrapper

Install this extension via the ComfyUI Manager by searching for ComfyUI_PHRenderFormerWrapper
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI_PHRenderFormerWrapper in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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RenderFormer Mesh Loader Description

Facilitates loading and transforming 3D mesh files in RenderFormer, enabling artists to import, manipulate, and customize mesh data.

RenderFormer Mesh Loader:

The RenderFormerLoadMesh node is designed to facilitate the loading and transformation of 3D mesh files within the RenderFormer framework. This node is essential for artists and designers who wish to incorporate 3D models into their projects, providing a seamless way to import and manipulate mesh data. By allowing users to specify transformations such as translation, rotation, and scaling, the node offers flexibility in positioning and orienting the mesh within a scene. Additionally, it supports material customization, enabling the application of specific visual properties to the mesh, such as diffuse and specular colors, roughness, and emissive properties. This capability is particularly beneficial for creating visually appealing and realistic 3D scenes, as it allows for fine-tuning of the mesh's appearance to match the desired artistic vision.

RenderFormer Mesh Loader Input Parameters:

mesh

The mesh parameter specifies the name of the mesh file to be loaded. It is crucial for identifying which 3D model to import into the scene. This parameter does not have a default value and must be provided by the user.

material

The material parameter allows you to specify a material configuration for the mesh. If provided, it overrides the node's internal material settings. This parameter is optional and can be used to apply custom visual properties to the mesh.

mesh_path

The mesh_path parameter is used to define the file path from which the mesh should be loaded. If not specified, the node attempts to load the mesh from a default location. This parameter is optional but necessary if the mesh is located in a non-standard directory.

normalize_mesh

The normalize_mesh parameter is a boolean that determines whether the mesh should be normalized. Normalization adjusts the mesh's scale and position to fit within a standard size and orientation. The default value is True.

trans_x, trans_y, trans_z

These parameters control the translation of the mesh along the X, Y, and Z axes, respectively. They allow you to position the mesh within the scene. The default values are 0.0 for each axis.

rot_x, rot_y, rot_z

These parameters specify the rotation of the mesh around the X, Y, and Z axes, respectively. They enable you to orient the mesh as desired. The default values are 0.0 for each axis.

scale

The scale parameter defines the scaling factor for the mesh, allowing you to resize it. The default value is 1.0.

diffuse_rgb

The diffuse_rgb parameter sets the diffuse color of the mesh's material in RGB format. The default value is "204, 204, 204".

specular_rgb

The specular_rgb parameter sets the specular color of the mesh's material in RGB format. The default value is "25, 25, 25".

roughness

The roughness parameter controls the roughness of the mesh's material, affecting its shininess. The default value is 0.7.

RenderFormer Mesh Loader Output Parameters:

loaded_mesh

The loaded_mesh parameter represents the 3D mesh object that has been loaded and transformed according to the specified parameters. This output is crucial for further processing or rendering within the RenderFormer framework, as it provides the actual mesh data ready for use in the scene.

RenderFormer Mesh Loader Usage Tips:

  • Ensure that the mesh_path is correctly specified if the mesh is not located in the default directory to avoid loading errors.
  • Utilize the normalize_mesh parameter to automatically adjust the mesh's scale and position, especially when working with models of varying sizes.
  • Experiment with the diffuse_rgb and specular_rgb parameters to achieve the desired visual effect for the mesh's material, enhancing the overall appearance of your scene.

RenderFormer Mesh Loader Common Errors and Solutions:

RenderFormer Mesh Loader: Mesh file not found.

  • Explanation: This error occurs when the specified mesh file cannot be located at the given path.
  • Solution: Verify that the mesh_path is correct and that the file exists in the specified location. If using a default path, ensure the mesh name is accurate.

Split mesh file not found: <mesh_file_path>.

  • Explanation: This error indicates that a required split mesh file is missing from the expected directory.
  • Solution: Check the directory for the presence of the split mesh file. If it is missing, ensure that the file was correctly generated or placed in the directory.

RenderFormer Mesh Loader Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI_PHRenderFormerWrapper
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