ComfyUI > Nodes > 10S-Comfy-nodes > šŸŽµ Audio Latent Stretch

ComfyUI Node: šŸŽµ Audio Latent Stretch

Class Name

AudioLatentStretch

Category
10S Nodes/Latents
Author
TenStrip (Account age: 11days)
Extension
10S-Comfy-nodes
Latest Updated
2026-05-12
Github Stars
0.04K

How to Install 10S-Comfy-nodes

Install this extension via the ComfyUI Manager by searching for 10S-Comfy-nodes
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter 10S-Comfy-nodes in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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šŸŽµ Audio Latent Stretch Description

Resample audio latent data with cubic Hermite interpolation for smoother transitions and natural-sounding playback.

šŸŽµ Audio Latent Stretch:

The AudioLatentStretch node is designed to resample audio latent data to a target frames per second (FPS) using a cubic Hermite interpolation method. This approach is particularly beneficial for eliminating linear-blend staircase artifacts that can occur during the resampling process. By adjusting the temporal resolution of audio latents, this node allows for smoother transitions and more natural-sounding audio when changing the playback speed or frame rate. The Hermite interpolation method is recommended for its ability to maintain the integrity of the audio's velocity field, ensuring that the resampled audio retains its original characteristics as closely as possible. This node is essential for applications where precise audio timing and quality are critical, such as in audio-visual synchronization or when adapting audio content to different playback environments.

šŸŽµ Audio Latent Stretch Input Parameters:

audio_latent

The audio_latent parameter represents the input audio data in a latent format. This data is typically a multi-dimensional tensor that encodes the audio information in a compressed form, suitable for processing and manipulation within the node. The latent format allows for efficient handling of audio data, making it possible to perform complex operations like resampling without significant computational overhead.

source_fps

The source_fps parameter specifies the original frames per second of the audio latent data. It defines the temporal resolution at which the audio was initially sampled. The default value is 24.0, with a minimum of 1.0 and a maximum of 120.0. Adjusting this parameter allows the node to accurately interpret the timing of the input audio data, ensuring that the resampling process maintains the correct temporal alignment.

target_fps

The target_fps parameter indicates the desired frames per second for the resampled audio latent data. This parameter determines the new temporal resolution that the audio will be adjusted to. The default value is 30.0, with a minimum of 1.0 and a maximum of 120.0. By setting this parameter, you can control the playback speed and smoothness of the audio, making it suitable for different applications or synchronization requirements.

interp_mode

The interp_mode parameter defines the interpolation method used for resampling the audio latent data. Available options are "hermite", "linear", and "nearest", with "hermite" being the default. The choice of interpolation mode affects the quality and characteristics of the resampled audio. Hermite interpolation is recommended for its ability to preserve the audio's velocity field and minimize artifacts, while linear and nearest modes offer simpler, less computationally intensive alternatives.

šŸŽµ Audio Latent Stretch Output Parameters:

audio_latent

The audio_latent output parameter provides the resampled audio data in a latent format. This output retains the structure of the input latent data but with the temporal resolution adjusted to match the specified target_fps. The resampled audio latent can be used in subsequent processing steps or converted back to an audible format for playback. This output is crucial for ensuring that the audio maintains its intended timing and quality after resampling.

šŸŽµ Audio Latent Stretch Usage Tips:

  • Use the "hermite" interpolation mode for the best audio quality, as it minimizes artifacts and preserves the audio's natural characteristics.
  • Adjust the source_fps and target_fps parameters carefully to match the intended playback environment or synchronization requirements, ensuring smooth transitions and accurate timing.

šŸŽµ Audio Latent Stretch Common Errors and Solutions:

Mismatched Latent Dimensions

  • Explanation: This error occurs when the input audio latent data does not have the expected dimensions, which can prevent the node from processing it correctly.
  • Solution: Ensure that the input audio latent data is formatted correctly and matches the expected dimensions for the node. Check the input data for any discrepancies or inconsistencies.

Unsupported Interpolation Mode

  • Explanation: This error arises when an invalid interpolation mode is specified, which the node cannot process.
  • Solution: Verify that the interp_mode parameter is set to one of the supported options: "hermite", "linear", or "nearest". Correct any typos or unsupported values in the parameter setting.

šŸŽµ Audio Latent Stretch Related Nodes

Go back to the extension to check out more related nodes.
10S-Comfy-nodes
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