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ComfyUI > Nodes > civitai-comfy-nodes > meshy / textTo3D

ComfyUI Node: meshy / textTo3D

Class Name

CivitaiPolyGenFalMeshyTextTo3D

Category
Civitai/Misc/meshy
Author
civitai (Account age: 1322days)
Extension
civitai-comfy-nodes
Latest Updated
2026-06-18
Github Stars
0.02K

How to Install civitai-comfy-nodes

Install this extension via the ComfyUI Manager by searching for civitai-comfy-nodes
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter civitai-comfy-nodes in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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meshy / textTo3D Description

Transform textual descriptions into detailed 3D models using `polyGen` recipe, `fal` engine, and `meshy` model for AI artists.

meshy / textTo3D:

The CivitaiPolyGenFalMeshyTextTo3D node is a powerful tool designed to transform textual descriptions into detailed 3D models. This node leverages the polyGen recipe via Civitai Orchestration, utilizing the fal engine and meshy model to convert text prompts into three-dimensional representations. It is particularly beneficial for AI artists looking to create 3D assets from conceptual ideas without needing extensive 3D modeling skills. By inputting descriptive text, you can generate complex 3D models that include features like rigging and animation, making it a versatile tool for creative projects. The node's ability to handle various aspects of 3D modeling, such as topology and polycount, allows for a high degree of customization and precision in the final output.

meshy / textTo3D Input Parameters:

target_polycount

This parameter specifies the desired number of polygons in the generated 3D model. A higher polycount can result in more detailed models, while a lower polycount can make the model less complex and easier to handle. Adjusting this parameter allows you to balance detail and performance based on your project's needs.

topology

The topology parameter defines the structural layout of the 3D model's surface. It influences how the polygons are arranged and can affect the model's appearance and animation capabilities. Choosing the right topology is crucial for achieving the desired visual and functional characteristics of the model.

symmetry_mode

This parameter determines whether the model should be symmetrical. Enabling symmetry can simplify the modeling process and ensure uniformity across the model, which is particularly useful for creating balanced and aesthetically pleasing designs.

should_remesh

The should_remesh parameter indicates whether the model should undergo a remeshing process. Remeshing can improve the model's geometry by optimizing the distribution of polygons, which can enhance both visual quality and performance.

enable_pbr

This parameter enables Physically Based Rendering (PBR) for the model, which can enhance the realism of textures and materials by simulating how light interacts with surfaces. Enabling PBR is ideal for projects that require high-quality visual fidelity.

texture_prompt

The texture_prompt parameter allows you to provide a textual description of the desired textures for the model. This input guides the generation of textures that match the conceptual design, adding depth and detail to the 3D model.

enable_rigging

This parameter determines whether the model should include a rigging structure, which is essential for animating the model. Enabling rigging allows for more dynamic and interactive 3D assets, suitable for animations and simulations.

enable_animation

The enable_animation parameter specifies whether the model should be generated with animations. This feature is useful for creating models that need to perform specific actions or movements, enhancing their utility in interactive applications.

seed

The seed parameter is used to control the randomness of the model generation process. By setting a specific seed value, you can achieve consistent results across multiple runs, which is useful for iterative design processes.

prompt

This is the core input parameter where you provide the textual description that will be transformed into a 3D model. The quality and specificity of the prompt can significantly influence the outcome, so detailed and clear descriptions are recommended.

mode

The mode parameter defines the operational mode of the node, which can affect how the text is interpreted and transformed into a 3D model. Different modes may prioritize various aspects of the model, such as detail, speed, or style.

enable_prompt_expansion

This parameter allows for the expansion of the initial text prompt, potentially adding more detail and context to the description. Enabling this feature can enhance the richness and complexity of the generated model.

meshy / textTo3D Output Parameters:

model

This output provides the basic 3D model generated from the text prompt. It serves as the foundational structure for further modifications or enhancements.

fbx_model

The fbx_model output is the 3D model in FBX format, which is widely used for exchanging 3D assets between different software applications, making it versatile for various workflows.

thumbnail

This output is a visual representation or preview of the generated 3D model, allowing you to quickly assess the model's appearance without opening it in a 3D viewer.

rigged_model

The rigged_model output includes the 3D model with an embedded rigging structure, enabling animation and posing capabilities.

rigged_fbx_model

This output provides the rigged 3D model in FBX format, combining the benefits of rigging with the versatility of the FBX file format.

animated_model

The animated_model output includes the 3D model with pre-defined animations, allowing for immediate use in projects that require movement or interaction.

animated_fbx_model

This output is the animated 3D model in FBX format, facilitating easy integration into animation pipelines and software.

basic_animations

The basic_animations output provides a set of simple animations that can be applied to the model, offering a starting point for more complex animation sequences.

workflow_id

This output is an identifier for the specific workflow used to generate the model, which can be useful for tracking and reproducing results.

raw_json

The raw_json output contains the raw data and metadata associated with the model generation process, providing insights into the parameters and settings used.

meshy / textTo3D Usage Tips:

  • Experiment with different prompt descriptions to explore a variety of 3D model outcomes and find the best fit for your project.
  • Utilize the enable_pbr parameter to enhance the visual quality of your models, especially for projects that require realistic textures and lighting.
  • Adjust the target_polycount to balance between model detail and performance, particularly when working with resource-constrained environments.

meshy / textTo3D Common Errors and Solutions:

"Invalid prompt input"

  • Explanation: This error occurs when the text prompt is empty or not descriptive enough to generate a model.
  • Solution: Ensure that the prompt is detailed and specific, providing clear guidance for the model generation process.

"Unsupported topology type"

  • Explanation: The selected topology type is not compatible with the current settings or model requirements.
  • Solution: Review the topology options and select a type that aligns with the desired model characteristics and project needs.

"Failed to generate model due to high polycount"

  • Explanation: The specified polycount exceeds the processing capabilities, leading to a failure in model generation.
  • Solution: Reduce the target_polycount to a manageable level that balances detail with performance constraints.

meshy / textTo3D Related Nodes

Go back to the extension to check out more related nodes.
civitai-comfy-nodes
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meshy / textTo3D