ComfyUI > Nodes > ComfyUI-ThinkSound > ThinkSound

ComfyUI Node: ThinkSound

Class Name

ThinkSound

Category
ThinkSound
Author
Yuan-ManX (Account age: 1979days)
Extension
ComfyUI-ThinkSound
Latest Updated
2025-07-12
Github Stars
0.02K

How to Install ComfyUI-ThinkSound

Install this extension via the ComfyUI Manager by searching for ComfyUI-ThinkSound
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI-ThinkSound in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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ThinkSound Description

Facilitates audio data processing and manipulation in ComfyUI for AI artists, streamlining handling, resampling, and augmentation tasks.

ThinkSound:

ThinkSound is a node designed to facilitate the processing and manipulation of audio data within the ComfyUI framework. It is particularly useful for AI artists who are working with audio-visual projects, as it provides a streamlined method for handling audio samples, resampling, and augmenting audio data. The node is capable of managing audio inputs, ensuring they are correctly formatted and processed for further use in creative projects. By automating tasks such as resampling and padding, ThinkSound helps users focus on the creative aspects of their work without getting bogged down by technical details. Its main goal is to enhance the audio processing workflow, making it more efficient and accessible for users who may not have a deep technical background.

ThinkSound Input Parameters:

n_samples

This parameter specifies the number of audio samples to be processed. It determines the length of the audio chunk that will be handled by the node. The impact of this parameter is significant as it directly affects the duration of the audio segment being processed. There is no explicit minimum or maximum value provided, but it should be set according to the desired length of the audio segment. The default value is not specified in the context.

sample_rate

The sample rate parameter defines the number of samples per second in the audio data. It is crucial for ensuring that audio is processed at the correct speed and quality. A higher sample rate results in better audio quality but requires more processing power. The minimum and maximum values are not specified, but common sample rates include 44100 Hz and 48000 Hz. The default value is not provided in the context.

randomize

This boolean parameter determines whether the starting point of the audio chunk should be randomized. When set to True, the node will select a random starting point for the audio segment, which can be useful for creating variations in audio processing. If set to False, the audio will always start from the beginning. The default value is True.

fps

Frames per second (fps) is a parameter that relates to the synchronization of audio with video. It is used to calculate the number of frames in the audio segment based on the sample rate and the number of samples. The fps value is important for ensuring that audio and video are aligned correctly. The minimum and maximum values are not specified, and the default value is not provided in the context.

ThinkSound Output Parameters:

chunk

The chunk is a processed segment of the audio data, formatted according to the specified parameters. It is the main output of the node and is used for further audio processing or integration with video. The chunk's importance lies in its role as the primary audio data that users will work with in their projects.

t_start

This output parameter represents the start time of the audio chunk in relation to the entire audio file. It is expressed as a fraction of the total audio length and is important for understanding where the processed segment begins.

t_end

Similar to t_start, this parameter indicates the end time of the audio chunk as a fraction of the total audio length. It helps users determine the duration of the processed segment.

seconds_start

This parameter provides the start time of the audio chunk in seconds. It is useful for users who need to know the exact timing of the audio segment within the larger audio file.

seconds_total

This output represents the total duration of the audio file in seconds. It is important for users to understand the overall length of the audio they are working with.

padding_mask

The padding mask is a binary mask that indicates which parts of the audio chunk contain actual audio data and which parts are padded. It is useful for identifying the valid portions of the audio segment.

ThinkSound Usage Tips:

  • Ensure that the sample_rate is set to match the audio data you are working with to avoid unnecessary resampling and potential quality loss.
  • Use the randomize parameter to introduce variations in audio processing, which can be particularly useful for creating unique audio effects or training data for machine learning models.
  • Adjust the n_samples parameter to control the length of the audio segment you want to process, keeping in mind the balance between processing time and audio quality.

ThinkSound Common Errors and Solutions:

Audio length zero

  • Explanation: This error occurs when the audio data provided to the node has a length of zero, meaning there is no audio to process.
  • Solution: Ensure that the audio file you are using is not empty and contains valid audio data. Check the file path and format to confirm that the audio is correctly loaded.

Sample rate mismatch

  • Explanation: This error happens when the sample rate of the input audio does not match the expected sample rate set in the node.
  • Solution: Verify that the sample_rate parameter is set to the correct value that matches the input audio. If necessary, use a resampling tool to adjust the sample rate of the audio file before processing.

ThinkSound Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI-ThinkSound
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