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ComfyUI > Nodes > ComfyUI-Magos-Nodes > Magos DWP Editor

ComfyUI Node: Magos DWP Editor

Class Name

DWPoseTEEditor

Category
MAGOS Nodes/Temporal Editor
Author
Magos Digital Studio (Account age: 66days)
Extension
ComfyUI-Magos-Nodes
Latest Updated
2026-05-15
Github Stars
0.02K

How to Install ComfyUI-Magos-Nodes

Install this extension via the ComfyUI Manager by searching for ComfyUI-Magos-Nodes
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI-Magos-Nodes in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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Magos DWP Editor Description

Facilitates editing and manipulation of pose data over time for digital art and animation, offering tools for smoothing, interpolating, and overriding poses.

Magos DWP Editor:

The DWPoseTEEditor node is designed to facilitate the editing and manipulation of pose data over time, specifically within the context of digital art and animation. This node is particularly useful for artists who need to refine or adjust pose sequences in their projects, offering a range of tools to smooth, interpolate, and override pose data. By providing a robust framework for temporal editing, the DWPoseTEEditor allows you to maintain consistency and fluidity in animations, ensuring that transitions between poses are seamless and visually appealing. The node's capabilities include applying smoothing windows, selecting interpolation modes, and managing overrides, all of which contribute to a more controlled and precise editing process. This makes it an invaluable tool for artists looking to enhance the quality and coherence of their animated sequences.

Magos DWP Editor Input Parameters:

editor_state_json

This parameter accepts a JSON string that represents the current state of the editor. It includes configurations such as overrides, smoothing windows, interpolation modes, and more. The editor state is crucial for maintaining consistency across editing sessions, allowing you to resume work with the same settings. If the JSON fails to parse, an empty state is used by default. This parameter does not have specific minimum or maximum values, but it should be a valid JSON string.

keyframe_data

This parameter contains the keyframe data that the editor will manipulate. It includes information such as frame count, width, height, and potentially non-linear frame (nlf) data. The keyframe data serves as the foundation for all editing operations, and its integrity is essential for accurate pose editing. There are no explicit minimum or maximum values, but the data should be structured correctly to ensure proper functionality.

render

The render parameter specifies the rendering mode for the editor. It determines how the edited pose data will be visualized, which can affect the final output's appearance. The render mode is normalized to accommodate legacy strings, ensuring compatibility with older configurations. This parameter does not have specific value constraints but should match one of the recognized rendering modes.

export_format

This parameter defines the format in which the edited pose data will be exported. It is important for ensuring that the output is compatible with other tools or workflows you may be using. The export format should be chosen based on the requirements of your project or the software you plan to use for further processing. There are no specific minimum or maximum values, but it should be a valid format recognized by the system.

Magos DWP Editor Output Parameters:

frames

The frames output parameter provides the edited pose data, including any applied overrides, smoothing, and interpolation. This data is crucial for creating smooth and coherent animations, as it represents the final state of the pose sequence after all editing operations have been applied. The frames output is typically structured as a dictionary or list, depending on the specific implementation.

editor_state

This output parameter returns the current state of the editor after processing, encapsulated in a JSON string. It includes all configurations and settings used during the editing session, allowing you to save and restore the editor state for future use. This is particularly useful for maintaining consistency across multiple editing sessions or sharing configurations with collaborators.

Magos DWP Editor Usage Tips:

  • To achieve smooth transitions between poses, experiment with different interpolation modes and smoothing window sizes. This can help you find the right balance between fluidity and precision in your animations.
  • Regularly save the editor state using the editor_state output parameter. This allows you to easily resume work or share your configurations with others, ensuring consistency across projects.

Magos DWP Editor Common Errors and Solutions:

"WARNING: editor_state_json failed to parse — using empty state"

  • Explanation: This error occurs when the provided editor_state_json is not a valid JSON string, preventing the editor from loading the desired state.
  • Solution: Ensure that the editor_state_json is correctly formatted as a JSON string. Use a JSON validator to check for syntax errors or missing elements.

" Magos DWP Editor [node_id]: footage fingerprint changed"

  • Explanation: This message indicates that the keyframe data has changed since the last editing session, causing the editor to reset its state.
  • Solution: Verify that the keyframe data is consistent with previous sessions. If changes are intentional, proceed with editing; otherwise, restore the original keyframe data to maintain continuity.

Magos DWP Editor Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI-Magos-Nodes
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Magos DWP Editor