Save 4 hours! We auto-setup your workflow! Free!

Drop your workflow.json — we handle every dependency, custom node, and model. Just open the link and run.

Auto-Setup Workflow Json (Free) Now!
ComfyUI > Nodes > Sphere-Light-Render-ComfyUI > 🔆 Sphere Light Render

ComfyUI Node: 🔆 Sphere Light Render

Class Name

SphereLightNode

Category
render/3d
Author
eric-venti-seeds (Account age: 2568days)
Extension
Sphere-Light-Render-ComfyUI
Latest Updated
2026-06-29
Github Stars
0.03K

How to Install Sphere-Light-Render-ComfyUI

Install this extension via the ComfyUI Manager by searching for Sphere-Light-Render-ComfyUI
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter Sphere-Light-Render-ComfyUI in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

Visit ComfyUI Online for ready-to-use ComfyUI environment

  • Free trial available
  • 16GB VRAM to 80GB VRAM GPU machines
  • 400+ preloaded models/nodes
  • Freedom to upload custom models/nodes
  • 200+ ready-to-run workflows
  • 100% private workspace with up to 200GB storage
  • Dedicated Support

Run ComfyUI Online

🔆 Sphere Light Render Description

Simulate spherical light source for realistic 3D lighting effects with adjustable parameters for dynamic scenes.

🔆 Sphere Light Render:

The SphereLightNode is designed to simulate a spherical light source within a 3D rendering environment, providing a realistic lighting effect that enhances the visual quality of rendered images. This node is particularly useful for artists and designers who want to add dynamic lighting to their 3D scenes without delving into complex lighting setups. By adjusting parameters such as rotation, elevation, and intensity, you can control the direction and strength of the light, allowing for a wide range of lighting effects. The node processes an input image encoded in base64 format, applies the specified lighting conditions, and outputs a transformed image that reflects the changes in lighting. This functionality is crucial for creating visually compelling images that require nuanced lighting adjustments.

🔆 Sphere Light Render Input Parameters:

rotation

The rotation parameter controls the horizontal angle of the light source around the scene. It allows you to rotate the light source from -180 to 180 degrees, with a default value of 0.0 degrees. Adjusting this parameter changes the direction from which the light hits the objects in the scene, affecting the shadows and highlights.

elevation

The elevation parameter sets the vertical angle of the light source above the horizon. It ranges from 5 to 85 degrees, with a default value of 45.0 degrees. This parameter influences how high the light is positioned relative to the scene, impacting the length and direction of shadows cast by objects.

intensity

The intensity parameter determines the brightness of the light source, ranging from 0.2 to 3.0, with a default value of 1.5. Increasing the intensity makes the light source brighter, which can enhance the visibility of details in the scene, while decreasing it results in a dimmer light, creating a more subdued atmosphere.

render_b64

The render_b64 parameter is a string that contains the base64-encoded image data to be processed. It should start with "data:image" to be recognized as valid input. This parameter is essential for providing the initial image that will be transformed by the lighting effects applied by the node.

🔆 Sphere Light Render Output Parameters:

render

The render output parameter is an image tensor that represents the final rendered image after applying the spherical light effects. This output is crucial for visualizing the impact of the lighting adjustments made using the input parameters. The tensor format ensures compatibility with further processing or integration into larger workflows.

🔆 Sphere Light Render Usage Tips:

  • To achieve dramatic lighting effects, experiment with extreme values of rotation and elevation to see how they alter the scene's appearance.
  • Use the intensity parameter to fine-tune the brightness of the light, ensuring that the details in your scene are neither overexposed nor too dark.
  • Ensure that the render_b64 input is correctly formatted and starts with "data:image" to avoid processing errors.

🔆 Sphere Light Render Common Errors and Solutions:

Error: Invalid base64 input

  • Explanation: This error occurs when the render_b64 input does not start with "data:image" or is improperly formatted.
  • Solution: Verify that your base64 string is correctly formatted and begins with "data:image" to ensure it is recognized as valid input.

Error: Image processing failed

  • Explanation: This error might happen if there is an issue decoding the base64 string or processing the image.
  • Solution: Check the integrity of your base64 string and ensure it is complete and correctly encoded. If the problem persists, try using a different image to see if the issue is with the specific file.

🔆 Sphere Light Render Related Nodes

Go back to the extension to check out more related nodes.
Sphere-Light-Render-ComfyUI
RunComfy
Copyright 2025 RunComfy. All Rights Reserved.

RunComfy is the premier ComfyUI platform, offering ComfyUI online environment and services, along with ComfyUI workflows featuring stunning visuals. RunComfy also provides AI Models, enabling artists to harness the latest AI tools to create incredible art.

🔆 Sphere Light Render