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Facilitates dynamic prompt creation for evolving animation sequences with keyframes and varying visual elements.
The Animation Prompt JK node is designed to facilitate the creation of dynamic and evolving prompts for animation sequences. This node allows you to define keyframes with specific prompts that change over time, enabling the generation of complex animations with varying visual elements. By leveraging this node, you can create animations that transition smoothly between different states, enhancing the visual storytelling and artistic expression in your projects. The main goal of this node is to provide a flexible and intuitive way to animate prompts, making it easier to achieve desired visual effects and narrative progressions.
The input_mode
parameter determines the mode of input for the prompts. It can be set to either "simple" or "advanced". In "simple" mode, only positive prompts are required, while in "advanced" mode, both positive and negative prompts are needed. This parameter impacts how the prompts are structured and used in the animation sequence.
The prompt_pos_pre
parameter is a string input that specifies the initial positive prompt to be used before the animation starts. This prompt sets the initial state of the animation and provides a baseline for the subsequent keyframes.
The prompt_neg_pre
parameter is a string input that specifies the initial negative prompt to be used before the animation starts. This prompt is used to define elements that should be avoided or minimized in the initial state of the animation.
The prompt_pos_app
parameter is a string input that specifies the positive prompt to be applied after the animation ends. This prompt sets the final state of the animation and provides a conclusion to the sequence.
The prompt_neg_app
parameter is a string input that specifies the negative prompt to be applied after the animation ends. This prompt is used to define elements that should be avoided or minimized in the final state of the animation.
The keyframe_count
parameter is an integer input that specifies the number of keyframes in the animation sequence. It determines how many distinct points of change will be defined in the animation. The minimum value is 1, the maximum value is 20, and the default value is 3.
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The keyframe_frame_
`` parameters are integer inputs that specify the frame number for each keyframe. These parameters define the specific points in time where the prompts will change. The default values are set incrementally, starting from 0 and increasing by 8 for each subsequent keyframe.
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The keyframe_value_
`` parameters are float inputs that specify the value associated with each keyframe. These values represent the specific prompts to be used at each keyframe. The default value for each keyframe is 0.0.
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The prompt_pos_
`` parameters are string inputs that specify the positive prompts for each keyframe. These prompts define the desired elements to be included in the animation at each keyframe.
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The prompt_neg_
`` parameters are string inputs that specify the negative prompts for each keyframe. These prompts define the elements to be avoided or minimized in the animation at each keyframe.
The pre_prompt
output is a string that combines the initial positive and negative prompts, setting the initial state of the animation. It provides a baseline for the animation sequence.
The post_prompt
output is a string that combines the final positive and negative prompts, setting the final state of the animation. It provides a conclusion to the animation sequence.
The animate_prompt
output is a string that combines the positive and negative prompts for all keyframes, defining the entire animation sequence. It provides a detailed structure for the animation, specifying how the prompts change over time.
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