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Harmonizes depth map frames' brightness levels for visual consistency in video processing and 3D rendering.
The AK_AdjustDepthmapBrightness
node is designed to harmonize the brightness levels across a batch of depth map frames by adjusting each frame's brightness to match that of the first frame in the batch. This process is particularly beneficial in scenarios where consistent lighting is crucial, such as in video processing or 3D rendering, where depth maps are used to simulate realistic lighting and shading effects. By ensuring uniform brightness, this node helps maintain visual consistency and prevents abrupt changes in lighting that can disrupt the viewer's experience. The node operates by calculating the average brightness of the first frame and then adjusting the subsequent frames to align with this reference brightness, ensuring a smooth and cohesive visual output.
The depthmap_batch
parameter is a crucial input for the AK_AdjustDepthmapBrightness
node, representing a batch of depth maps in the form of a PyTorch tensor with the shape [B, H, W, C]
, where B
is the batch size, H
is the height, W
is the width, and C
is the number of channels. This parameter serves as the source of the depth map frames that will undergo brightness adjustment. The node processes each frame in the batch, ensuring that their brightness levels are consistent with the first frame. This input is essential for the node's operation, as it provides the data that will be adjusted to achieve uniform brightness across the batch. There are no specific minimum, maximum, or default values for this parameter, as it depends on the user's input data.
The output of the AK_AdjustDepthmapBrightness
node is a tensor labeled as IMAGE
, which represents the batch of depth maps after their brightness has been adjusted. This output maintains the same shape [B, H, W, C]
as the input, ensuring compatibility with subsequent processing steps. The adjusted depth maps have consistent brightness levels, matching the first frame in the batch, which is crucial for maintaining visual coherence in applications like video processing or 3D rendering. This output is significant as it provides a visually consistent set of depth maps, enhancing the quality and realism of the final visual output.
depthmap_batch
is correctly formatted as a PyTorch tensor with the shape [B, H, W, C]
to avoid processing errors.[B, H, W, C]
..to(device)
to move the tensor to the correct device.torch.float32
, and convert it if necessary using .type_as()
or .to()
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