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Adjust neck position for pose estimation, ensuring alignment and scaling consistency with reference pose for natural appearance.
The tri3d-adjust-neck
node is designed to adjust the neck position in a pose estimation context, ensuring that the neck's alignment and scaling are consistent with a reference pose. This node is particularly useful in applications where precise body part alignment is crucial, such as in animation, virtual try-ons, or augmented reality. By manipulating keypoints, it adjusts the neck's position relative to other facial features like the nose and eyes, maintaining proportionality and alignment with the reference pose. This ensures that the generated pose maintains a natural and realistic appearance, enhancing the overall quality of the output.
This parameter specifies the path to the JSON file containing the pose data. The file should include keypoints that represent various body parts, such as the nose, eyes, and shoulders. The node uses this data to adjust the neck's position and scale it relative to the reference pose. The accuracy and quality of the input data directly impact the node's performance, so ensure the JSON file is correctly formatted and contains accurate keypoints.
The output of this node is a set of adjusted keypoints, where the neck position has been modified to align with the reference pose. These keypoints can be used in further processing steps, such as rendering or animation, to ensure that the pose appears natural and consistent. The adjusted keypoints maintain the original structure but with improved alignment and scaling, providing a more realistic representation of the pose.
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