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ComfyUI Node: Set Unmasked Cond šŸŽ­šŸ…šŸ…“

Class Name

ADE_ConditioningSetUnmaskedAndCombine

Category
Animate Diff šŸŽ­šŸ…šŸ…“/conditioning/single cond ops
Author
Kosinkadink (Account age: 3712 days)
Extension
AnimateDiff Evolved
Latest Updated
6/17/2024
Github Stars
2.2K

How to Install AnimateDiff Evolved

Install this extension via the ComfyUI Manager by searching for Ā AnimateDiff Evolved
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter AnimateDiff Evolved in the search bar
After installation, click the Ā Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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Set Unmasked Cond šŸŽ­šŸ…šŸ…“ Description

Enhances AI art conditioning by merging existing and new data without masks for nuanced effects.

Set Unmasked Cond šŸŽ­šŸ…šŸ…“:

The ADE_ConditioningSetUnmaskedAndCombine node is designed to enhance the conditioning process in AI art generation by combining existing conditioning data with new conditioning data without applying any masks. This node is particularly useful for scenarios where you want to merge different conditioning inputs to create a more complex and nuanced conditioning effect. By leveraging this node, you can seamlessly integrate additional conditioning information, such as LoRA hooks, to refine and enhance the generated output. The primary goal of this node is to provide a flexible and powerful way to combine conditioning data, allowing for more creative and detailed control over the AI art generation process.

Set Unmasked Cond šŸŽ­šŸ…šŸ…“ Input Parameters:

positive

This parameter represents the initial positive conditioning data that will be combined with the new positive conditioning data. It is essential for defining the base conditioning that will be enhanced. The type is CONDITIONING.

negative

This parameter represents the initial negative conditioning data that will be combined with the new negative conditioning data. It is used to define the base negative conditioning that will be enhanced. The type is CONDITIONING.

positive_DEFAULT

This parameter represents the new positive conditioning data that will be combined with the initial positive conditioning data. It serves as the additional conditioning input to enhance the base positive conditioning. The type is CONDITIONING.

negative_DEFAULT

This parameter represents the new negative conditioning data that will be combined with the initial negative conditioning data. It serves as the additional conditioning input to enhance the base negative conditioning. The type is CONDITIONING.

opt_lora_hook

This optional parameter allows you to apply a LoRA (Low-Rank Adaptation) hook to the new conditioning data before combining it with the initial conditioning data. This can be used to further refine and customize the conditioning effect. The type is LORA_HOOK.

Set Unmasked Cond šŸŽ­šŸ…šŸ…“ Output Parameters:

positive

This output parameter represents the final combined positive conditioning data. It is the result of merging the initial positive conditioning with the new positive conditioning, optionally enhanced by the LoRA hook. This combined conditioning can be used to influence the AI art generation process.

negative

This output parameter represents the final combined negative conditioning data. It is the result of merging the initial negative conditioning with the new negative conditioning, optionally enhanced by the LoRA hook. This combined conditioning can be used to influence the AI art generation process.

Set Unmasked Cond šŸŽ­šŸ…šŸ…“ Usage Tips:

  • To achieve a more nuanced and detailed conditioning effect, experiment with different combinations of positive and negative conditioning data.
  • Utilize the opt_lora_hook parameter to apply additional refinements to the new conditioning data before combining it with the initial conditioning data.
  • Ensure that the conditioning data used is relevant and complementary to achieve the desired artistic effect.

Set Unmasked Cond šŸŽ­šŸ…šŸ…“ Common Errors and Solutions:

TypeError: 'NoneType' object is not iterable

  • Explanation: This error occurs when one of the conditioning inputs is not provided or is None.
  • Solution: Ensure that all required conditioning inputs (positive, negative, positive_DEFAULT, negative_DEFAULT) are provided and not None.

ValueError: Mismatched conditioning data shapes

  • Explanation: This error occurs when the shapes of the conditioning data do not match, making it impossible to combine them.
  • Solution: Verify that the conditioning data provided have compatible shapes and dimensions before combining them.

AttributeError: 'NoneType' object has no attribute 'apply'

  • Explanation: This error occurs when the opt_lora_hook is not properly initialized or is None.
  • Solution: Ensure that the opt_lora_hook parameter is correctly initialized and not None if you intend to use it. If not using it, ensure it is omitted or set to None explicitly.

Set Unmasked Cond šŸŽ­šŸ…šŸ…“ Related Nodes

Go back to the extension to check out more related nodes.
AnimateDiff Evolved
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