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ComfyUI Node: AnimateDiff+CameraCtrl Keyframe šŸŽ­šŸ…šŸ…“

Class Name

ADE_CameraCtrlAnimateDiffKeyframe

Category
Animate Diff šŸŽ­šŸ…šŸ…“/ā‘” Gen2 nodes ā‘”/CameraCtrl
Author
Kosinkadink (Account age: 3712 days)
Extension
AnimateDiff Evolved
Latest Updated
6/17/2024
Github Stars
2.2K

How to Install AnimateDiff Evolved

Install this extension via the ComfyUI Manager by searching for Ā AnimateDiff Evolved
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter AnimateDiff Evolved in the search bar
After installation, click the Ā Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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AnimateDiff+CameraCtrl Keyframe šŸŽ­šŸ…šŸ…“ Description

Enhances animation workflow by integrating camera control with AnimateDiff keyframes for dynamic animations.

AnimateDiff+CameraCtrl Keyframe šŸŽ­šŸ…šŸ…“:

The ADE_CameraCtrlAnimateDiffKeyframe node is designed to enhance your animation workflow by integrating camera control capabilities with AnimateDiff keyframes. This node allows you to create and manage keyframes that include camera control parameters, enabling more dynamic and visually appealing animations. By leveraging this node, you can seamlessly blend camera movements and effects with your animation sequences, providing a higher level of control and creativity. The primary goal of this node is to facilitate the creation of complex animations with synchronized camera movements, making it an essential tool for AI artists looking to add depth and motion to their projects.

AnimateDiff+CameraCtrl Keyframe šŸŽ­šŸ…šŸ…“ Input Parameters:

start_percent

This parameter defines the starting point of the keyframe as a percentage of the total animation duration. It allows you to specify when the keyframe should be applied within the animation timeline. The value ranges from 0.0 to 1.0, with a default of 0.0. Adjusting this parameter helps in synchronizing the keyframe with specific moments in your animation.

prev_ad_keyframes

This optional parameter accepts a collection of previously defined AnimateDiff keyframes (AD_KEYFRAMES). It allows you to build upon existing keyframes, ensuring continuity and coherence in your animation sequence. If not provided, a new keyframe group will be created.

scale_multival

This optional parameter can be a float or a tensor, representing the scale multiplier values. It controls the scaling effect applied to the animation at the keyframe. By adjusting this parameter, you can create zoom-in or zoom-out effects, adding a dynamic visual element to your animation.

effect_multival

This optional parameter can be a float or a tensor, representing the effect multiplier values. It allows you to apply various effects to the animation at the keyframe, enhancing the visual appeal and complexity of your animation.

cameractrl_multival

This optional parameter can be a float or a tensor, representing the camera control multiplier values. It provides control over camera-specific parameters, such as position, rotation, and other camera effects, enabling precise camera movements and transitions within your animation.

inherit_missing

This boolean parameter determines whether missing keyframe parameters should be inherited from previous keyframes. The default value is True. Enabling this option ensures that your animation maintains consistency by carrying forward parameters from earlier keyframes when they are not explicitly defined.

guarantee_steps

This integer parameter specifies the number of steps to guarantee for the keyframe. It ensures that the keyframe is applied for a minimum number of steps, providing stability and consistency in the animation. The value ranges from 0 to a large maximum value (BIGMAX), with a default of 1.

AnimateDiff+CameraCtrl Keyframe šŸŽ­šŸ…šŸ…“ Output Parameters:

AD_KEYFRAMES

The output of this node is a collection of AnimateDiff keyframes (AD_KEYFRAMES). This output includes the newly created keyframe with the specified parameters, integrated into the existing keyframe group if provided. The keyframes can then be used in subsequent nodes to apply the defined animation and camera control effects, enabling a cohesive and dynamic animation sequence.

AnimateDiff+CameraCtrl Keyframe šŸŽ­šŸ…šŸ…“ Usage Tips:

  • To create smooth transitions between keyframes, ensure that the start_percent values are evenly distributed across the animation timeline.
  • Utilize the scale_multival and effect_multival parameters to add visual interest and depth to your animations, experimenting with different values to achieve the desired effects.
  • When working with complex animations, use the inherit_missing parameter to maintain consistency and avoid abrupt changes between keyframes.

AnimateDiff+CameraCtrl Keyframe šŸŽ­šŸ…šŸ…“ Common Errors and Solutions:

"Motion model does not contain a camera_encoder"

  • Explanation: This error occurs when the motion model used does not have a camera encoder integrated, which is required for camera control functionalities.
  • Solution: Ensure that the motion model you are using includes a camera encoder. You may need to load a different motion model or integrate a camera encoder into the current model.

"IndexError: list index out of range"

  • Explanation: This error happens when trying to access a keyframe index that does not exist in the keyframe group.
  • Solution: Verify that the keyframe index you are trying to access is within the valid range of the keyframe group. Use the has_index method to check the validity of the index before accessing it.

"TypeError: unsupported operand type(s)"

  • Explanation: This error can occur if the input parameters are not of the expected type, such as providing a string instead of a float or tensor.
  • Solution: Double-check the input parameter types and ensure they match the expected types. For example, scale_multival, effect_multival, and cameractrl_multival should be either floats or tensors.

AnimateDiff+CameraCtrl Keyframe šŸŽ­šŸ…šŸ…“ Related Nodes

Go back to the extension to check out more related nodes.
AnimateDiff Evolved
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