ComfyUI > Nodes > ComfyUI_DICE_Talk > Dice_Talk_Sampler

ComfyUI Node: Dice_Talk_Sampler

Class Name

Dice_Talk_Sampler

Category
Dice_Talk
Author
smthemex (Account age: 702days)
Extension
ComfyUI_DICE_Talk
Latest Updated
2025-05-07
Github Stars
0.02K

How to Install ComfyUI_DICE_Talk

Install this extension via the ComfyUI Manager by searching for ComfyUI_DICE_Talk
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI_DICE_Talk in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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Dice_Talk_Sampler Description

Generates visual content from audio and visual inputs using advanced machine learning models for AI artists.

Dice_Talk_Sampler:

The Dice_Talk_Sampler node is a crucial component in the Dice Talk framework, designed to facilitate the generation of images from audio and visual inputs. This node leverages advanced machine learning models to interpret and synthesize data, allowing for the creation of dynamic and expressive visual content. Its primary function is to sample and process input data, such as audio and images, to produce a coherent output that aligns with the specified parameters. The node is particularly beneficial for users looking to integrate audio-visual elements into their projects, offering a seamless way to translate complex data into visually appealing results. By adjusting various parameters, users can fine-tune the output to match their creative vision, making the Dice_Talk_Sampler a versatile tool for AI artists.

Dice_Talk_Sampler Input Parameters:

model

The model parameter specifies the machine learning model used for processing the input data. It is crucial for determining the quality and style of the output, as different models may have varying capabilities and characteristics. This parameter is required and should be set to a compatible model type, such as MODEL_DICETALK.

data_dict

The data_dict parameter contains pre-processed data necessary for the sampling process. It includes various inputs like audio and image data, which the node uses to generate the final output. This parameter is essential for the node's operation and should be provided in the format DICETALK_PREDATA.

seed

The seed parameter is an integer that initializes the random number generator, ensuring reproducibility of results. By setting a specific seed value, users can achieve consistent outputs across different runs. The default value is 0, with a minimum of 0 and a maximum defined by MAX_SEED.

inference_steps

The inference_steps parameter determines the number of steps the model takes during the inference process. More steps can lead to higher quality outputs but may increase processing time. The default is 25, with a range from 1 to 1024.

ref_scale

The ref_scale parameter is a float that adjusts the influence of reference data on the output. It allows users to control how much the reference data should impact the final result. The default value is 1.0, with a range from 0.5 to 2.0.

emo_scale

The emo_scale parameter is a float that modifies the emotional intensity of the output. By adjusting this scale, users can enhance or reduce the emotional expression in the generated content. The default is 1.0, with a range from 0.5 to 2.0.

fps

The fps parameter specifies the frames per second for the output, affecting the smoothness and temporal resolution of the generated content. A higher fps results in smoother motion but may require more computational resources. The default is 25.0, with a range from 5.0 to 120.0.

Dice_Talk_Sampler Output Parameters:

image

The image output is the visual representation generated by the node, based on the input parameters and data. It is the primary output that users will utilize in their projects, reflecting the synthesis of audio and visual inputs into a coherent image.

fps

The fps output indicates the frames per second of the generated content, providing users with information about the temporal resolution of the output. This value is crucial for ensuring that the generated content meets the desired smoothness and quality standards.

Dice_Talk_Sampler Usage Tips:

  • Experiment with different seed values to explore a variety of outputs and find the most suitable result for your project.
  • Adjust the inference_steps to balance between output quality and processing time, especially if you are working with limited computational resources.
  • Use the ref_scale and emo_scale parameters to fine-tune the influence of reference data and emotional intensity, allowing for more personalized and expressive outputs.

Dice_Talk_Sampler Common Errors and Solutions:

"Model not compatible"

  • Explanation: This error occurs when the specified model is not compatible with the Dice_Talk_Sampler node.
  • Solution: Ensure that the model parameter is set to a compatible model type, such as MODEL_DICETALK.

"Data dictionary missing required fields"

  • Explanation: The data_dict parameter is missing necessary pre-processed data for the sampling process.
  • Solution: Verify that the data_dict contains all required inputs, such as audio and image data, formatted as DICETALK_PREDATA.

"Inference steps out of range"

  • Explanation: The inference_steps parameter is set outside the allowable range.
  • Solution: Adjust the inference_steps to be within the range of 1 to 1024.

"Invalid fps value"

  • Explanation: The fps parameter is set to a value outside the supported range.
  • Solution: Ensure that the fps is within the range of 5.0 to 120.0 to maintain output quality and performance.

Dice_Talk_Sampler Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI_DICE_Talk
RunComfy
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