ComfyUI > Nodes > ComfyUI-AniDoc > AniDocLoader

ComfyUI Node: AniDocLoader

Class Name

AniDocLoader

Category
AniDoc
Author
LucipherDev (Account age: 1820days)
Extension
ComfyUI-AniDoc
Latest Updated
2025-03-28
Github Stars
0.05K

How to Install ComfyUI-AniDoc

Install this extension via the ComfyUI Manager by searching for ComfyUI-AniDoc
  • 1. Click the Manager button in the main menu
  • 2. Select Custom Nodes Manager button
  • 3. Enter ComfyUI-AniDoc in the search bar
After installation, click the Restart button to restart ComfyUI. Then, manually refresh your browser to clear the cache and access the updated list of nodes.

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AniDocLoader Description

Specialized node for loading and processing animation documents in ComfyUI, streamlining integration of animation data for creative projects.

AniDocLoader:

AniDocLoader is a specialized node designed to facilitate the loading and processing of animation documents within the ComfyUI framework. Its primary purpose is to streamline the integration of animation data into your creative projects, allowing for seamless transitions between static images and dynamic video content. By leveraging advanced computational techniques, AniDocLoader ensures that animation documents are efficiently loaded and prepared for further manipulation or rendering. This node is particularly beneficial for AI artists looking to incorporate complex animation sequences into their work, as it simplifies the handling of large datasets and optimizes the workflow for animation-based projects.

AniDocLoader Input Parameters:

anidoc_path

The anidoc_path parameter specifies the directory path where the animation documents are stored. This parameter is crucial as it directs the AniDocLoader to the correct location to access the necessary files for processing. The default value is set to ANIDOC_DIR, which is a predefined directory within the system. Ensuring the correct path is set will impact the node's ability to locate and load the desired animation documents effectively.

svd_img2vid_path

The svd_img2vid_path parameter indicates the directory path for the image-to-video conversion resources. This path is essential for the node to access the tools and data required to transform static images into video sequences. The default value is SVD_I2V_DIR, and setting this path correctly ensures that the conversion process is smooth and efficient, directly affecting the quality and speed of the output video.

controlnet_path

The controlnet_path parameter defines the directory path for ControlNet resources, which are used to enhance the control and precision of animation processing. By default, this is set to ANIDOC_CONTROLNET_DIR. Proper configuration of this path allows the node to utilize ControlNet's capabilities, improving the accuracy and detail of the animation output.

device

The device parameter determines the computational device used for processing, with options typically including "cuda" for GPU acceleration or "cpu" for standard processing. The default setting is "cuda", which leverages GPU resources to significantly speed up the processing time, making it ideal for handling large and complex animation documents.

dtype

The dtype parameter specifies the data type for numerical computations, with the default being torch.float16. This setting influences the precision and performance of the node's operations, where torch.float16 offers a balance between computational efficiency and accuracy, particularly when using GPU acceleration.

AniDocLoader Output Parameters:

animation_data

The animation_data output parameter represents the processed animation document data ready for further use or rendering. This output is crucial as it contains the transformed and optimized animation sequences that can be directly integrated into your projects. Understanding the structure and content of this data will allow you to effectively utilize it in creating dynamic and engaging visual content.

AniDocLoader Usage Tips:

  • Ensure that all directory paths (anidoc_path, svd_img2vid_path, controlnet_path) are correctly set to avoid file access issues and to streamline the loading process.
  • Utilize the "cuda" device setting if you have access to a compatible GPU, as this will significantly enhance the processing speed and efficiency of the AniDocLoader node.
  • Familiarize yourself with the structure of the animation_data output to effectively integrate it into your creative workflow and maximize the potential of your animation projects.

AniDocLoader Common Errors and Solutions:

FileNotFoundError: [Errno 2] No such file or directory

  • Explanation: This error occurs when the specified directory path for animation documents, image-to-video resources, or ControlNet resources is incorrect or inaccessible.
  • Solution: Verify that the paths provided in anidoc_path, svd_img2vid_path, and controlnet_path are correct and that the directories exist. Ensure that you have the necessary permissions to access these directories.

RuntimeError: CUDA error: device-side assert triggered

  • Explanation: This error is typically related to issues with GPU processing, often due to incorrect data types or incompatible operations.
  • Solution: Check that the device parameter is set correctly to "cuda" and that your system's GPU is properly configured. Additionally, ensure that the dtype parameter is compatible with your GPU's capabilities, such as using torch.float16 for optimal performance.

AniDocLoader Related Nodes

Go back to the extension to check out more related nodes.
ComfyUI-AniDoc
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